Dig deep underground by shooting balls and breaking blocks, traversing your way to the planet cores. With limited shots per round and some blocks fixed firmly to the wall, thoughtfully strategize and aim for maximum impact. Knock down as many blocks as possible while collecting crystals for upgrades and getting deeper beneath the surface.

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holedown is a game by Martin Jonasson, with sound and music by Niklas Ström, additional art by Catherine Unger, and PR by Dana Trebella. You can find additional info, screenshots videos and more in the press kit.